All summer I played only in the trilogy of the ksenoblaid. It was my personal Ksenobleto 2022. I went through the plot, developed all the heroes, stopped at 92 levels. It took me 130 hours for all this. I have not finished part of the Sidkvests to return with the release of the plot DLC.

The third part did what the previous two could not – broke my heart and forced me to wind the snot on a fist. I’m not a delicate chicken, but the game managed to touched me.

Collision of ideologies

I was completely satisfied by the global story, plot and finale. A little upset that this time without “these are turns” that happened closer to the final of the first two games, but without another retelling of the history of Claus and others. If the first two parts of the trilogy talked about one event and the subsequent formation of worlds, then Xenoblade Chronicles 3 released these worlds to the will and gave them the opportunity to encounter a literal and ideological sense.

The game talks about two irreconcilable peoples who howl with each other until a group of young people opens their eyes to the truth. Then the peoples begin to fight with a higher leadership and the imposed regime. And all because they do not know anything other than the craft of war and do not know how to. This is the meaning of their short life – to die on the battlefield or live ten years and get to the Ascension Ceremony. If you are quite dexterous, brave and skillful, so as not to fall in battle, then you will still die to the sounds of a flute and in the arms of your queen. Holy Soil, so that talented tops are bloomed, which will decide to find out “what is there with our future? Why should we follow this stupid fate? What to do if you still want to live?".

Thanks to the Tori channel on YouTube, who talks about life in Japan, the aging of the nation, and conservative chiefs who are holding for the “endless now”. Use disks and floppy disks in the work, coordinate documents through fax, require personal presence, affixing seals, etc. D. So it became even clearer who are memos and young specialists of the Uroboros, and that Xenoblade Chronicles 3 actually about an actual socialist and criticizes the structure of modern Japan.

Xenoblade Chronicles 3 could become an excellent anti -war statement if non -liberal methods of neutralizing enemies were added to the game. And then, on the one hand, our heroes translate the ideas of the meaninglessness of the war, and on the other, they get knives as soon as on the horizon loosen a rare fat cockroach 103 levela.

Despite the lack of VTF houses from the first part and the VTF-Locations from the second, Xenoblade Chronicles 3 knows how to play on the feelings of the player and has its own VTF-mys in the sleeve. The plot is presented evenly, it was interesting to monitor what is happening, and the sid-quests are even the best in the entire series.

Heroic characters who can join our team are characterized by character, mood, sense of humor and attitude to the events that are going on. Their reasoning and thoughts help to make their own opinion, so that the game does not fall on one side and does not adhere to some single morality.

Here you have the practical quotation of the “cloud atlas” of David Mitchell about the belonging of our lives, and the boundaries under which the dumpness becomes a sign of suicidal inclinations, and the ability to forgive the enemy, especially if it helps to plant potatoes in the garden.

And in the XC3 the most non -crushing nopones in the world! Rick is a real gentleman with the voice of Alfa-Samets, and Manana is responsible for the whole funny cring

For each hero, you need to perform two sites-one when meeting and one more subject to certain conditions. The section “Heroes” carefully describes what needs to be done to increase the character and get an additional quest. The third part is generally the most convenient, understandable and pleasant game in the world with a bunch of tips, customizable buttons and navigation on the world and generally.

And, shadely, the history of Ashira, Miyabi and Zion, they do not just pile Laura with a hill, they are even stupidly more interesting than the quests of half of the main characters. Be sure to pump Miyabi – her quest with a culinary fight, perhaps the most funny, touching and comfortable in the whole game.

On the screenshot above a great example of a sid-quest. Иногда NPC отправляют сообщение с просьбой пойти-принести конкретный предмет. But this time something went wrong. I thought that the game was amused, but it turned out that it was NPC in trouble and specially sent such a message to pay attention to it, checked what was the matter and helped to get out of the cave.

Marvelous new open world

The past parts of the series were "small" by my standards. There, even high-level monkeys, not to get around, so as not to run into any high-level fucking pterodactyl, and the heroes jumped as if in jelly, and in XC2 it was also inconvenient to collect-you approach a luminous point, press the button, look at the animation, collecting the animation. Xenoblade Chronicles 3 has become larger, wider and higher. Someone complains that the world is completely empty. In turn, I note that the previous units also did not boast of the filling. Is it a joke, the first part of the series I wanted to quickly run, but fell in love with my ears on locations, which is simultaneously a bridge and a sword of one of the titans, stuck into the body of another titanium. All the locations were just before, I did something there. The desire to check each corner and look under each stone did not arise.

Here you need to look for https://noidverificationcasinos.co.uk/review/magic-win/ chests with useful coins, broadcasts, corpses of soldiers who need to take and “send the soul to the next world”, questions with the sidelines and notice the cables that will be able to move since the middle of the game.

Somehow, it was the third part of her lifeless world and the absence of clarifications that made him poking in history. I was interested in walking along the colonies, eavesdropping on other people’s conversations, and then discuss what he heard inside the team during lunch. Sometimes these were serious talk about what all the fellows were, and sometimes they became the reason for the funny bike between Lanz and Uni, whose manner of behavior resembled the characters of the magnificent actress Katherine Tate. In the game, a lot is faded, keep in mind!

The fighting "without a light"

The Xenoblade Chronicles 2 combat system scared me away from the game at one time. I read the description, did not understand anything, was upset, dropped my hands and thought that this was not all for me, I would go to my leisurely step -by -step battles, castle boor, copper and missiles.

Of course, everything comes with experience, so I learned to accelerate auto -enacts, impose spheres and break them with chain attacks, impose seals so that the enemies do not call for help, and was delighted every time the plan was triggered. I turned a blind eye to a fan service, the conventional me-fur nopons, the characters uninteresting to me and other deficiencies of XC2, because it was stupidly fun and interesting to play.

In Xenoblade Chronicles 3, it is also fun to play, but chain attacks are no longer as epic and exciting as before. You can no longer hang the conditional sphere of fire on the enemy and break it with the attacks of the water element. Instead, it is necessary to build a chain of attacks so that your two sopartisians turn into a caroboros and stimily enemies. There is your own element of tactics in chain attacks, since you need to collect as much percent of the damage as possible in three moves (or more), make Overkill and get additional experience.

In other aspects, the combat system is better in everything and remains for me the best in comparison with other modern JRPG. The battle is not transferred to a separate location, the indicator will always show positioning, on the ground there are zones of action of the bufs and the place where you can run away to heal.

In battle, you can switch to any character and apply the ability. I met the opinion that the Sopartians have stupid AI, but I was more fortunate – if you give a command through the Tactics menu to hold your attacks and prepare for the combo, then the combo is almost always triggered. Combo did not work when I got it myself.

When I first saw the game trailer, I was very depressed from the interface. Some icons on the right, on the left, for some reason fusion, which is generally happening? Because of these all pieces, nothing is visible at all! It turned out that during the battles the game turns into a seizure mess, and it is just that you need to follow what is happening on the screen, but the interface is zero visibility, I am walking on devices. You look at the interface and understand whether the attack is ready where you need to go, which of the allies at death (hay, of course!) and is it possible to put on a chain attack or wait for the third level of interlink.

I don’t like to beat on the front line or just want to rest? This is a "role -playing game"! You can switch to support character, treat, throw buffs-debuffa and end the combo-guards. In Xenoblade Chronicles 3, it is surprisingly not so difficult and at the same time fun play for all classes. And with the help of Fusion-capacity, you can create at least Damagar with the ability to treat, even a doctor with two pistols, at least a real “witch” specializing in curses.

How does it all sound

Of course, in a game where two main characters specialize in the funeral of the dead associates, music will play an important role. And with the soundtrack Xenoblade Chronicles 3 I have an incomprehensible relationship.

The perfect soundtrack is for me the one that works great in isolation from the work. Before coming to the Nintendo Church for the last time, I bought a soundtrack for the game and listened as a separate album eleven years ago. It was the third Max Payne from his beloved Health.

I love the soundtrack of the first Xenoblade Chronicles, I like the soundtrack of the second part – I can play melodies from memory and move in memories to colony 9 or to the fields. Nevertheless, the soundtrack of Xenoblade Chronicles 2 seemed to me too heroic, pompous, the very little excess, he seemed to shout to me “Listen to how wonderful I am, urgently fall in love with me!". This is what, some kind of Disney feature?

The main theme of the game

In Xenoblade Chronicles 3, the music seems to be easier, more “background”, if you may, less catching. He does not try to like and make efforts to pull the blanket over himself and switch the player’s attention.

The founded musical theme of the game, of course, is out of competition. It is touching, simultaneously sad and inspiring. But at the same time, I spent more time in the game than in the previous parts, but out of vivid moments I can recall music in battles with mobius and in a sandy location, where oppressive string, as if taken from Clint Mansell from a “Related Dream” appear at the end ”.

The composer Yasunori Mitsuda wanted to achieve authenticity and sought to create a sound that no one had heard before. Therefore, the flutes of Noah and Mio are created from scratch. I will give an excerpt from the interview with the developers of Xenoblade Chronicles 3.

Before Yasunori Mitsuda began to write music, he said: "Let’s make flute". I was surprised why we should make them. But Mr. Mitsuda added: “Having made flute from scratch, you can create a sound that no one had heard before”. We said in advance to Mr. Mitsud that Tatsuya Takahashi wants to intertwine two melodies of Noah and Mio into one musical work. Mr. Mitsuda seems to have decided that the creation of flute from scratch will allow him to freely choose a gamut and easier to express himself. In addition, he told me that the fact that the same flutes that are used in the game exist in real life will be convincing and unique. It seemed interesting to me and I decided to try.

To kojima, producer and director of the game

Could be the soundtrack Xenoblade Chronicles 3 This is not the brightest bulb in the garland, but I will definitely buy it if it officially comes out on the disk or in the figure, and see how my memory will work. Will I spread in a joyful smile of recognition and warm memories of the game or I will indignantly ask the question “And where this track played there?".

My favorite jrpg

Fans of Xenoblade Chronicles call the game "Best Jrpg over the past 10 years". Between passing and writing the text, I managed to play several other JRPGs that did not receive the same epithets. You know, I’m ready to agree with the fans! Xenoblade against the backdrop of others, it looks not just a breakthrough and a technological miracle, especially when you play the pink Brzuulka Switch Lite, but also easily puts competitors on the shovels of competitors in the presentation of history, the combat system, the directory of the Kitszen, the scale and the ability to “not to overdo it”.

When the fifth person of the piano was sold to me from all sides, they said that there was such a game, there are such characters that in the end you seem to say goodbye to friends and painfully release. I didn’t have this with a person, and some guys from the Joker team simply wanted to give in the face. But “this moment of parting” happened to Xenoblade Chronicles 3. Indeed, as if he said goodbye to friends.

And the fact that on my shelves are figures of characters from a person only says that the good smile Company needs to take up the mind as quickly as possible and print the entire six main characters with Novpones at least as part of the Pop Up Parade series. Take my money, I take in bulk.

It’s time to curl up

Xenoblade Chronicles 3 is my game of the year. The only one in which I spent 130 hours without the thought that somewhere something is missing, stuffy, covered and too many empty conversations and unnecessary replicas, because you are also a team member, which means you have to speak out (Hello, Trails From Zero and Persona 5). Few game can keep my attention for so long and not get bored. For me, XC3 is the best in the entire trilogy and is inferior only in the combat system from Xenoblade Chronicles 2.

A game with an imperfect plot that can crumble if you ask a couple of clarifying questions about the world order. I understand this, but I have enough emotions and impressions that I will gladly exchange for a rational explanation. I am one of those who like to be surprised at the tricks, and not understand how they work.

The best comments

Good text, thanks. It was curious to see one more point of view on one of this year’s favorite games. Unless I do not agree with the title of “Favorite Game for All Century” – I have it Xenoblade Chronicles 2. The tastes for games vary in our country – and this is normal. The third, for me, could not surpass the second – I liked the plot and music less, but the characters are good there and there, the lore is more powerful by the second, and the Field / gameplay liked the third in the third. In both games, I had to sob at the end and repeatedly review the final scene to put everything in my head)

Well, according to the XC2, I scored merchants-original + fan artbooks, figures of Payra and Mitra)

I also hope for the release of figures from the XC3 – especially Mio, Uni and Seine. Not to mention the caste of heroes where there are a couple who would look great on the shelf.

Yes, a wonderful game came out, from the initial "anime" (the first 20h of the game / cat scenes) was a simple delight. But I still love the first one more.

I really hope that a patch with a new level of complexity will come to the release of DLC / Addon and I will return to this world again .

Thank you. I also dream of figures. I hope that it will be possible to at least snatch the upcoming amises of Payra and mythra.